Blender procedural material pack : Nature #2
This pack contains 5 realistic procedural materials for Blender.
They all use object as texture coordinate so UV's are not required (you can change this easily in the shader tab).
Render Engine : Cycles
Use displacement : Yes (Better results with adaptive subdivision)
Here is what a simple plan can become with just a few clicks :
Turn a basic roundish object into a realistic volcanic rock :
Each material has it's own customized node group, so you will be able to customize it with different values like scale, colors, wetness, displacement, AO (ambiant occlusion) :
Here are a few exemples of what you'll can adjust :
How to import the materials :
- Go to File → Append
- Look for the file that contains the materials and double click on it
- Go to the material folder
- Select the material and click on "Append"
- Now you can assign the material to your object and customize it in the "material properties" panel or in the Shading workspace.
Email : stephanedp.contact@gmail.com
YT channel (fr) : https://www.youtube.com/@StephaneDalPont
License :
You are able to use this product for educational, personal and commercial use as long as this use do not violate what follows : You may not sell, sublicence, redistribute, repackage the purchased product.
Contains a .blend file with 5 procedural materials