Easy scatter
Easy scatter – Geometry Nodes System for Blender
Effortlessly create complex natural environments while keeping performance under control.
Easy scatter is designed to intelligently scatter nature assets like trees, rocks, grass, etc... (assets not included) based on terrain features and scene context. Perfect for forests, nature scenes, and large outdoor environments.
Core Features:
- Density, scale, rotation controls
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Context-Aware scattering:
- Based on slope (avoid steep angles or flat areas)
- Based on elevation
- Based on proximity to objects (cars, buildings etc.)
- You can also control the scattering density using Weight Paint on your terrain
✅ All density control methods can be combined — you can stack global sliders, weight paint, slope/height filters, and proximity rules together for precise distribution control.
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Performance-Driven Optimization:
- Camera Culling: only displays visible by the camera instances.
- LOD (Level of Detail): use simplified models on distance to camera.
- Camera Tracking: 2D elements (like billboards) rotate with the camera, perfect for rendering huge forests without heavy geometry.
- Proxy Support: use simplified meshes to optimize viewport performance even further.
- Every advanced feature comes with its own on/off toggle
- 100% native – no add-ons or plugins.
BONUS : The full version includes a Demo Scene – Ready to Use
To help you get started fast, the full version comes with a fully set up low-poly demo scene, including:
🌲 1 Tree mesh
🪧 1 Billboard (2D) version of the tree (for LOD and camera tracking)
🌿 1 Fern
🌾 1 Grass clump
🌼 1 Flower
🏡 1 timber-framed house
Everything is already connected to the system, just open the file, hit render or play with parameters.
How to Import the Easy scatter Geometry Nodes
1. Append the Geometry Nodes setup
- Go to the File menu → Append
- Navigate to the Easy scatter
.blend
file - Open it, then go into the folder called Node Groups
- Select the group called something like
Easy scatter full (or lite)
- Click Append
2. Add a new object for scattering (usually a plane or terrain mesh)
- Select the terrain mesh (or create one)
- In the Modifiers tab, click Add Modifier → choose Geometry Nodes
- In the dropdown, select the imported node group :
Easy scatter full (or lite)
Note :
This tool does not include nature assets (trees, grass, etc.).
It comes with a lightweight demo scene and a ready-to-use Geometry Nodes setup you can apply to your own models or asset packs.
License :
You are able to use this product for educational, personal and commercial use as long as this use do not violate what follows : You may not sell, sublicence, redistribute, repackage the purchased product.
Read the full CGV
What you get : A Geometry Nodes setup ready to scatter your own natural elements, easily